How values work
Trading values aren't set by Roblox or by game developers. They come from the trading community, and different value lists often disagree.
What we do
- We check several public value lists for each game.
- An item's value is the median of the lists that include it, so one list that's far off doesn't move the number much.
- When the lists disagree by more than 50%, we show the full range next to the value.
- When only one list has an item, we mark it, because that value is less certain.
Demand and trend
Demand (1–10) shows how easy an item is to trade. High demand means people want it and you'll find a trade quickly. Trend shows whether the value has been going up or down lately.
Units
- Murder Mystery 2: values are in value.
- Jailbreak: values are in cash.
- Creatures of Sonaria: values are in Mush.
Values are guides for trades between players. They aren't prices in Robux or real money, and nobody can promise a trade at a listed value.
Updates
We recheck values regularly. Each game has a changes page that lists every value that moved.